#ifndef GAMEDEFINE_H
#define GAMEDEFINE_H

#include<QtDebug>
#include<QGraphicsScene>
#include<QGraphicsView>
#include<QTimer>
#include<QList>
#include"enemyfalling.h"
#include"myplayer.h"
#include<QGraphicsPixmapItem>
#include<QToolButton>
#include<QKeyEvent>

//游戏定义类
class GameDefine
{
    GameDefine();
public:
    static const int playerMoveTime=10;
    static const int EnemyfallingMoveTime=20;
    static const int EnemyfallingCreateTime=1500;

    //屏幕宽高
    static const int ScreenWidth=1024;
    static const int ScreenHeight=1024;



};

#endif // GAMEDEFINE_H
